Youth, Tech & Wellbeing
Over the past few years, our relationship with technology has undergone a transformation that distinctively impacts youth and well-being. The COVID-19 pandemic and the Black Lives Matter protests that coincided with it brought our attention to the impact of our relationship with technology on our mental health. Although young people today are digital natives, the past few years highlighted how their lack of power, rights, and autonomy in the design process of digital technologies and spaces has placed them in a vulnerable position.
Caregivers, technologists, and policymakers who have recognized young people's vulnerability have begun the process of transforming digital technologies and spaces that are intentionally designed with youth and well-being at the forefront of the design process. Although these efforts are impactful, the lack of youth voices in the process of identifying a problem and developing a solution indicates a gap that needs to be filled within the responsible tech ecosystem. All Tech is Human aims to address this gap by highlighting the need and power of multiple stakeholders, disciplines, and perspectives.
For the Youth, Tech and Wellbeing Knowledge Hub the All Tech is Human team has curated relevant resources from our various publications and from our community. This is a “living document” and will continue to grow with your input.
Please add any suggestions using the button below.
PANEL & MIXERS | LONDON
June 27, 2024, 6:00-9:00pm GMT
Responsible Tech London: A Better Tech Future for Youth
All Tech Is Human is coming back to London! In collaboration with the LEGO Group and The Royal Society, we are curating a mix of 250 people across civil society, government, industry, and academia. There will be two panels, a mixer, and ample time to share knowledge with one another. More Info
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5Rights Foundation
Audience: Researchers, policy makers, and parents
“Pathways: How digital design puts children at risk” research report
“Playful by design” research report
“Demystifying the Age Appropriate Design Code” research report
“Shedding light on AI: A framework fro algorithmic oversight” report
“Risk by design” case study
“Child online safety toolkit”
AI Future Lab
Audience: youth
ARC Centre of Excellence for the Digital Child
Audience: researchers, technologists, and policy makers
“Mapping Data Flows in the Home: A Scoping Review” working paper
“A Research Agenda to Examine the Political Economy of Digital Childhood” working paper
“Topaz Project: How to conduct a transdisciplinary systematic review” working paper
“Topaz Project: How to conduct a transdisciplinary realist review” working paper
“Topaz Project: How to conduct a transdisciplinary rapid review” working paper
“Towards a transdisciplinary approach to evidence-based decision making regarding digital technologies use with, by and for children” working paper
Better Tech Network
Audience: youth
Children and Screens: Institute of Digital Media and Child Development
Audience: caregivers, educators, technologists, and policymakers
Scientific findings: Scientific Findings - Children and Screens
Tips for caregivers: Tips for Parents - Children and Screens
Research publications: MIST Group Publications - Children and Screens
Children’s Screen-time Action Network
Audience: caregivers, educators, technologists, and policymakers
Resource library
Civics Unplugged
Audience: youth
Common Sense Media
Audience: caregivers and educators
ConnectSafely
Audience: caregivers
Parent Guides from ConnectSafely - ConnectSafely
In Spanish/ En Espanol: Guías rápidas en español (connectsafely.org)
Audience: educators
Educator Guides from ConnectSafely - ConnectSafely
Consentful Tech Project
Audience: anyone
“Building Consentful Tech”
Designed with Kids in Mind
Audience: caregivers and educators
Designing for Children's Rights
Audience: Researchers, technologists and policy makers
“Designing for Children’s Rights: Design Principles”
Encode Justice
Audience: researchers, technologists, and policy makers
One-pager’s discussing various policies
Fair Play Alliance
Audience: technologists, researchers, and policymakers
White papers: White Papers – Fair Play Alliance
Webinars: Webinars – Fair Play Alliance
“Disruption and Harms in Online Gaming Framework”
Family Online Safety Institute
Audience: caregivers, technologists, and policymakers
Policy related resources and information: https://www.fosi.org/policy-research-overview
Knowledge and tools for caregivers: FOSI | Good Digital Parenting
Headstream Innovations
Audience: anyone
“Headstream Map”
Joan Ganz Cooney Center
Audience: researchers, technologists,and policymakers
“Gen Z in the Room: Making Public Media By and With Youth for the Future” report
“The Missing Middle: Reimagining a Future for Tweens, Teens, and Public Media” report
“Playtest with Kids website”
LookUp
Audience: youth, technologists, researchers, and policymakers
Advocacy: Advocacy — LookUp
Massachusetts Institute of Technology, Responsible AI for Social Empowerment and Education
Audience: youth, educators, technologists, researchers, and policymakers
AI research projects organized by grade range
AI Literacy resources for educators: RAISE - resources (mit.edu)
North Central University, The Institute for Digital Humanity
Audience: youth, technologists, researchers, and policymakers
Digital ethics with Coded Bias : PBS Coded Bias | IDH (institutefordigitalhumanity.org)
Project Unicorn
Audience: educators, technologists, policymakers
Interoperability Tools: What is Interoperability? — Project Unicorn
Educator Toolkit: Educator Toolkit — Project Unicorn
Interoperability Conversation Guide for school systems & edtech service providers:Interoperability Conversation Guide — Project Unicorn
EdFi: A practical guide to interoperability use cases: Ed-Fi: A Practical Guide to Interoperability Use Cases — Project Unicorn
Protect Us Kids
Audience: technologists, researchers, and policymakers
Safer Internet Day
Audience: anyone
Information on how to support the Safer Internet Day campaign: Join SID - Safer Internet Day
SafeToNet Foundation
Audience: technologists, researchers, and policymakers
Advice & Guidance for safer online use: Advice & Guidance – SafeToNet Foundation
Safeguarding podcast: Blog – SafeToNet Foundation
Stanford University, Center for Youth Mental Health and Wellbeing
Audience: youth
#GoodforMEdia - GoodforMEdia
University of Wisconsin-Madison, Technology Adolescent Mental Wellness
Audience: youth
Youth Advisory Board initiatives: YAB Initiative – Technology & Adolescent Mental Wellness (tamprogram.org)
WeRNative - Home - We R Native
TechShift
Audience: youth
Thorn
Audience: technologists, researchers, and policymakers
Thriving Youth in a Digital World
Audience: educators
UK Safer Internet Centre
Audience: technologists, researchers, and policymakers
Youth for Privacy
Audience: youth, technologists, researchers, and policymakers
Youth Internet Governance Forum
Audience: youth and policymakers
Youth x Policy Makers policy papers: Policy Papers / Youth Internet Governance Forum (yigf.de)
Youth Observatory
Audience: youth, technologists, researchers, and policymakers
YTH (Youth Tech Health)
Audience:
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Podcasts
ConnectSafely Podcasts
Everything in Moderation
Fly on the Wall: Katie Harbath: "The Facebook Election" on Apple Podcasts
Trust In Tech - Integrity Institute
Pivot
Tech Policy Press - The Sunday Show
Your Undivided Attention
Accidental Tech
Internet Law and Policy Foundry - Tech Policy Grind
Radical AI
Tech’ed Up
Rabbit Hole
Data and Society
Internet Today
Tech Policy Leaders (Washingtech)
Two Think Minimum
WSJ Tech News Briefing
Tech Unmanned - CSIS
Regulate Tech
Technology by Design
MIT Technology Review: In Machines We Trust: https://forms.technologyreview.com/in-machines-we-trust/
Safeguarding podcast: Blog – SafeToNet Foundation
Newsletters
All Tech Is Human newsletter
Responsible AI newsletter
Books and Reports
“Responsible Tech Guide by All Tech is Human”
Responsible Tech Guide — All Tech Is Human
“Improving Social Media Report: The People, Organizations and Ideas for a Better Tech Future” by All Tech is Human
Improving Social Media: The People, Organizations and Ideas For A Better Tech Future | PDF | Social Media | Popular Culture & Media Studies (scribd.com)
“HX Report: Aligning Our Tech Future With Our Human Experience” by All Tech is Human
HX Report: Aligning Our Tech Future With Our Human Experience | PDF | Privacy | Popular Culture & Media Studies (scribd.com)
“The Tech Solution: Creating Healthy Habits for Kids Growing Up in Digital World” by Dr. Shimi Kang
Audience: caregivers and educators
“Social Media Wellness: Helping Tweens and Teens Thrive in an Unbalanced Digital World” by Ana Homayoun
Audience: caregivers and educators
“The Artt of Screen Time: How Your Family Can Balance Digital Media and Real Life” by Anya Kamenetz
Audience: caregivers and educators
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HX Report - Aligning our Tech Future with our Human Experience (see youth voices in particular)